D&D 3 x One-Shot: Festa Del Velo Solare
- When
- Australia/Melbourne (GMT+11)until 5:00 pm
- Where
- Living Without Boundaries380 Springvale Rd, Forest Hill VIC 3131, Australia
Tickets are sold on Events. We link straight to the listing — nothing is bought here. Listing details come from the source and can change. Eventovia indexes events; it does not organize them or sell tickets. Terms & Disclaimer
D&D 3 x One-Shot: Festa Del Velo Solare takes place on Sat, 17 Oct 2026 at 9:30 am (GMT+11) at Living Without Boundaries in Melbourne, VIC, and runs until 5:00 pm. Tickets are $23.33 + on Events.
About this event
Join a full day of Dungeons & Dragons adventures featuring various one-shot campaigns. Participants can choose from multiple storylines, including haunted manors and mysterious cults, while enjoying food and camaraderie. No experience is necessary, making it a welcoming event for all.
Full description from organizerShow less
JOIN US! for a full day Dungeons & Dragons Epic.. Pick your adventure, Roll for initiative and pull up a chair this is D&D the way it should be: welcoming, low-pressure, and built around bringing people together. Whether you've been rolling dice for years or have never touched a d20, this one-shot is designed for you. No experience needed, no judgment, just adventure, storytelling, and a table full of new friends by the time the dice stop rolling. Did I mention food?! We have lots of food: Sausage Sizzle, Pizza, Snacks and drinks of the non-alcoholic kind! Adventure is better with company. See you at the table! STEP 1 - PICK 3 ADVENTURES STEP 2 - CHOOSE 1 ADVENTURE for each TIME SLOT (9:30 - 11:30am / 12:30 - 2:30pm / 3pm - 5pm) STEP - 3 In your basket you should have '3 tickets' totalling $70 + booking fee NOTE: Do not overlap booking times 'ONE-SHOT DESCRIPTIONS' TABLE 1: DEAD IN SELINOPOLOS - LEVEL 3 - 5 ADVENTURE Strange things go bump in the night in an old manor in Selinopolis. Is the place really haunted? Or is something more sinister afoot? Can you get to the bottom of the mystery before it’s too late? TABLE 2: MAD MARY’S MANSION - LEVEL 3-5 ADVENTURE Stories of Mad Mary have been spooking small children for years. Alone in her cliff top home she performs dark magic, evil rituals and eats the odd small child when they stray too close. Or so people say. You always thought it was tales your parents told you to get you to eat your greens.....until now. Within days of joining the local mercenary guild you receive your first job offer - find a missing child who was last seen on the trail heading up to Mad Mary's crumbling mansion. Times have been tough and this is a great opportunity to earn some real money, and good money at that. All those old stories can't be true...or could they? TABLE 3: OASIS BURNING-LEVEL 3 - 5 ADVENTURE A group of mercenaries, a mysterious note, a desperate plea for help. Find the author and protect them through the night. On the night of Festa de Velo Solare, no one is safe. So when you receive a letter from someone begging for protection and willing to pay, it’s worth hunting them down to discover how much their lives are worth. TABLE 4: PICKED HIS BONES IN WHISPERS - LEVEL 3 - 5 ADVENTURE Forced by incoming storms to take a different path into the city, the players encounter an unusual wraith in the outskirts of the city. Further investigation after the flooding rains abate reveal a series of ancient catacombs carved of pale rock, which date back to the city's founding. Within are the forgotten dead of Selinopolis - Hedradore! - resting in water-carved tombs lit by shafts of moonlight and the party's flickering torches. The catacombs wind up into the city, where the Festa is just starting. In those upper chambers, Selinopolis' elite gather, the dead warded off by a Celenite cleric. TABLE 5: SANDS OF THE SETTING MOON-LEVEL 3 - 5 ADVENTURE For those who defy the ways of Celene, the Festa de Solare is a night of dread. On this night, when the moon eclipses the sun and Celene turns her face away, another side of those cursed is revealed. Having condemned Celene's tyrannical rule, the nobleman Fenric Thorne now bears her curse. Few know how to lift such a curse, and fewer still dare attempt the magic required. Nomadic traders speak of a sorceress who dwells in an oasis deep within the desert — one who may hold the power to free him. But her lair is treacherous, and her temperament even more so. Can you reach her, strike a bargain, and return to the city before nightfall — or will Fenric Thorne's curse be unleashed upon the city's night of celebration? TABLE 6: THE CRIMSON RECKONING-LEVEL 3 - 5 ADVENTURE When the water of Selionpolis turns to blood and people begin disappearing, the adventurers are drawn into a violent uprising led by the mysterious Cultists of Blood. As vampirism spreads through the city, they must uncover what lies beneath the streets before the cult's promised revolution becomes a nightmare. TABLE 7: THE MIDNIGHT ACCORD-LEVEL 3 - 5 ADVENTURE Betrayal Wears a Mask. You are invited to the grand gala of Lord Vane, where the wine flows like water and every smile hides a dagger. As three powerful factions vie for the ruler's vacant throne, a delicate peace hangs by a thread. Amidst the music, whispers, and political maneuvering, a deadly plot is unfolding behind closed doors. Can your party navigate the web of lies and influence the future of the realm before the clock strikes midnight? Or will you become just another casualty of the court? TABLE 8: THE SIEGE OF HOUSE HADARRE-LEVEL 3 - 5 ADVENTURE Living in Selinopolis is a rich (wo)man's game. The lower class, almost invisible, almost non-existent, know this well- so when one of the serving girls at Rusty Flagon up and vanishes, few people take any notice at all. When her co-worker, Teio tries to take the matter to the town guard and local temple, he's all but ignored and sent on his way. Teio is convinced he has the start of the paper trail- he's convinced he has a culprit- there's just one thing he doesn't have: a gang of hooligans willing to use the single night of anonymity provided by the Festa de Solare to break into a nobleman's house on one man's conviction, overcome a host of security measures and guards and track down the missing girl. The risk is high, the reward is minimal- but as the moon draws closer to the eclipse, Teio is getting more and more desperate for help. This is where you come in. TABLE 9: THE VAULT OF HYDROMANCERS- LEVEL 3 - 5 ADVENTURE Every eclipse, the highest-ranking Hydromancers of Selinopolis seal themselves in their college with their most prized artefacts and wait out the festival in security. While the city descends into chaos, the mages feast in lavish security. But tonight, a few extra guests have made it onto the list. The greatest threat of the night might be sealed inside with them...
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Details
- When
- Sat, 17 Oct 2026 · 9:30 am (GMT+11) · until 5:00 pm
- Where
- Living Without Boundaries
- Address
- 380 Springvale Rd, Forest Hill VIC 3131, Australia
- Price
- $23.33 +
- Weather
- 17°C · ClearForecast at 9:30 am (GMT+11)
Questions
- When is D&D 3 x One-Shot: Festa Del Velo Solare?
- Sat, 17 Oct 2026 at 9:30 am GMT+11.
- How much are tickets for D&D 3 x One-Shot: Festa Del Velo Solare?
- Tickets are $23.33 +.
- Where is D&D 3 x One-Shot: Festa Del Velo Solare?
- Living Without Boundaries, 380 Springvale Rd, Forest Hill VIC 3131, Australia, Melbourne, VIC.
- Where can I buy tickets for D&D 3 x One-Shot: Festa Del Velo Solare?
- Tickets are sold on Events. This page links straight to that listing; no tickets are sold here.
- What time does D&D 3 x One-Shot: Festa Del Velo Solare end?
- It runs until 5:00 pm.
